NGES 2027
Call for Posters
From traditional game systems to NGES
Have early results, a thesis chapter, or a prototype worth showing? The poster session is where the real conversations happen.
Theme · Immersive Play & Intelligent WorldsWhen worlds become more immersive and systems more intelligent, how do we craft play that is engaging, fair, sustainable, and worth sharing?
- Talk it through One-on-one conversations beat a polished slide deck for honest feedback
- Early work welcome Pilot studies, prototypes, and dissertation chapters still taking shape
- Find your people Students, designers, researchers, and practitioners building NGES together
About the Poster Session
Not every good idea arrives fully formed — and that is exactly what the NGES poster session is for. As our field moves from Traditional game systems toward NGES, we want a space where you can share what you are learning, test a hunch, or show a system before the story is finished.
This year’s theme, “Immersive Play & Intelligent Worlds,” asks a question that matters for poster work too: when worlds become more immersive and systems more intelligent, how do we craft play that is engaging, fair, and worth sharing? We welcome posters on game systems, XR experiences, player research, AI in games, esports, and the cultural questions that follow next-generation entertainment.
We review posters for a clear idea and genuine promise, not for polished final results. If your work is accepted, you will present it at Holiday Inn San Antonio, Riverwalk in San Antonio, USA during NGES 2027 — standing beside your poster, ready to talk.
Is a Poster Right for You?
You do not need a complete paper to submit. Posters are a strong fit if you are:
- A PhD student or early-career researcher sharing dissertation work, a pilot study, or a design exploration you want feedback on
- Reporting work-in-progress or late-breaking findings on game systems, player experience, immersive media, or entertainment platforms
- Bringing a prototype, playable concept, or field study that is easier to explain face-to-face than in print
- Exploring accessibility, ethics, or community impact — how entertainment systems affect players, creators, and culture
Already have a mature contribution ready for the proceedings and an oral slot? Consider a full or short paper instead. (Short papers accepted on the main track can also be presented as posters.)
Which Track Fits Your Work?
Pick the track that best matches your poster when you submit. If your work sits between both, say so — we are happy to consider cross-track contributions when the link is clear.
Browse the full topic lists in our Call for Papers — Research Tracks.
What We Need From You
The process is straightforward: write a short poster abstract, choose your track, and upload it through the submission portal before the deadline.
- Length & format: Up to 2 pages, not counting references. Use the official NGES A4 IEEE template — include a complete author list and affiliations in the manuscript.
- Single-blind review: Author identities are visible to reviewers (same process as papers). Do not anonymize the PDF.
- Pick a track: Choose Track A or B as your primary home. If the other track applies too, note it on the submission form.
- One submission at a time: Please do not submit work that is under review elsewhere or already published in an archival venue. If you have related workshop material, mention it in the form.
- Human subjects research: If your study involves people, tell us how you handled consent, risk, and data — and follow your institution’s ethical review requirements.
What Reviewers Look For
Reviewers are researchers and practitioners who know NGES. They will ask: Is this relevant to the track and the conference theme? Is the question clear? Does the approach make sense, including its limits? Could this work matter to other researchers, practitioners, or the communities it touches? Have you thought about ethics where it applies?
You do not need perfect results. A well-framed idea with honest early evidence is often exactly what a poster should be.
If Your Poster Is Accepted
You will present during the main poster session on the conference program. At least one author needs to register and be there in person to talk with attendees — that is the whole point.
You print and bring your own poster; standard boards fit portrait layouts around 36–48 inches (90–120 cm) wide. Your abstract goes into the supplementary proceedings. Feel free to add a QR code on the printed poster linking to a demo or dataset.
Whether you come from games research, graphics, HCI, XR, AI, design, media studies, or industry — if you are curious about next-generation gaming and entertainment systems, we would like to hear from you. The poster session is a friendly, low-stakes way to put your work in front of a community that cares about getting NGES right.