Full & short papers
Archival research with formal evaluation, published in proceedings and presented orally or as lightning talks.
NGES 2027
From traditional game systems to NGES
Show working systems that put gaming and entertainment systems in people's hands — live at the conference.
Theme · Immersive Play & Intelligent WorldsWhen worlds become more immersive and systems more intelligent, how do we craft play that is engaging, fair, sustainable, and worth sharing?
The artifact and demonstration track complements the archival paper program by making gaming and entertainment systems tangible — through systems, interfaces, tools, and experiences people can interact with directly.
The International Conference on Next-generation Gaming and Entertainment Systems (NGES) invites research artifacts and live demonstrations as the field evolves from Traditional game systems toward NGES. Where papers articulate claims in prose, artifacts let the community play, try, and question how immersive and intelligent entertainment systems shape experience, production, and culture.
Under the theme “Immersive Play & Intelligent Worlds,” The 2027 conference examines how next-generation gaming and entertainment systems can deliver richer play, deeper immersion, and more meaningful shared experiences — through advances in systems, interaction, content, and player well-being. We seek demos that embody this commitment: playable games, XR experiences, engines and tools, AI-in-games systems, and novel controllers evaluated with players and creators — not model performance alone.
Select the submission type that matches your contribution:
Full & short papers
Archival research with formal evaluation, published in proceedings and presented orally or as lightning talks.
Poster abstracts
Work-in-progress findings presented as printed posters with one-on-one discussion.
Artifacts & live demo
Working systems, tools, datasets, or prototypes demonstrated interactively on the conference demo floor.
Accepted demonstrations are presented during the Poster Session & Demos at Holiday Inn San Antonio, Riverwalk, San Antonio, USA. Plan for:
Attendees try your system hands-on at your demo station
Explain design choices, limitations, and research questions in conversation
Pre-recorded demo video if connectivity or hardware fails on site
QR codes or links to code, data, or documentation encouraged on the poster
We welcome artifacts and demonstrations that advance gaming and entertainment systems research or practice. Submissions must include a demonstrable artifact suitable for live presentation.
Purely conceptual work without an interactive or inspectable component belongs in the Call for Papers or Call for Posters. Related submissions across formats are permitted when disclosed in each submission.
Identify a primary research track at submission. Cross-track demos are welcome when the connection is clearly articulated.
Browse full topic lists in the Call for Papers — Research Tracks.
Submit a demo proposal describing your artifact, its NGES contribution, and a concrete plan for live presentation at the conference.
Upload your demo proposal through the official NGES submission portal before November 20, 2026 (11:59 PM AoE).
Go to Submission Portal · Optional: demo video, screenshots, or repository link to support review (no paid access required).
Demo reviewers ask whether your artifact is relevant, novel, player-centered, and feasible to present live in a busy conference environment.
NGES 2027 welcomes demos from games research, computer graphics, HCI, AI/ML, XR, networking, design, media studies, and industry. If you have built something that helps our community experience what next-generation entertainment systems look and feel like in practice — we want you on the demo floor.